Riot Games What Has Helped The Company To Achieve Success
Riot Games is a well-known American company engaged in the development and publishment of video games, as well as the organization of esports tournaments. The company was founded in 2006 and its main office is located in the state of California. Besides, Riot Games has offices in more than ten countries in the world, for instance, Australia, Chile, India, Mexico, Japan, Turkey, Brazil, Korea, and others.
Insight into the history of Game Riots
Riot Games was founded by Marc Merrill and Brandon Beck in 2006. Their primary goal was the creation of indie games. In 2008, the company announced its first game, League of Legends: Clash of Fates, and one year later introduced it as League of Legends.
In 2008, Riot Games received initial funding of seven million dollars from two venture capital firms FirstMark Capital and Benchmark Capital. Next year, the developer got eight million dollars from Benchmark, FirstMark, as well as Chinese technology giant Tencent Holdings. Four years later, according to popular esports news, Tencent Holdings purchased the remaining shares of Riot Games, which was already recognized as one of the best tech companies in the world to work with.
To reach new heights, the game developing company was clearly divided into departments, each of which deals with its own tasks. Below, you can read more information on this subject.
Its main responsibilities
Board of Directors
Determination of the direction of development of the company and its policy
Various company’s products and systems management
Business Development department
Analysis of potential regions for further development and sales channels
Formation of the company’s work processes and resource planning
Financial analysis and determination of financial policy
Management of the day-to-day operations of the company and support of the company's systems
Promotion of the developer's products and analysis of the esports market
UI Development department
Optimization of user interface
Development of artistic content for various company’s products
Design of new content for the company’s projects
Monitoring performance of the equipment and analysis of the quality of the provided services
Publishment of important news and provision of information to fans of esports
Customer Service Department
Technical support and communication with players on various issues